in reply to verita84

@verita84 @Rock DJ #Gaming under #Linux is possible, but with some "restrictions", like waiting patiently for fixes in #WINE (I can play many games now). It currently has a memory leak, so games will crash with an OOM error. But for me, that isn't important to why I use Linux for 25 years now. Games aren't important at all. I can now play older games which didn't run on release but run now flawless under plain WINE (no Proton needed anymore for e.g. #Satisfactory under #HeroicGamesLauncher ).
in reply to Roland Häder🇩🇪

@roland
I've been gaming on Linux exclusively for the past three years and I have no doubt it will improve more with time but I am getting disillusioned with all the corporate and political meddling.
I will keep using it on desktop but am retreating to distros that annoy me least about Wayland, or have gay Marxist developers. I even want to ditch systemd but that will be a slower transition that I haven't committed to yet.
Gaming on windows again has been an extreme pleasure for me and my family, I forced them to use Linux and am grateful they humored me but the experience was sub optimal and there's less enthusiasm to keep dog fooding it.
I recommend Windows 11 LTSC IoT version for the cleanest and less buggered experience.
in reply to Rock DJ

@Rock DJ @Large Leader @Kyonko802 @verita84 #Devuan is cool, it is Debian without systemd. When I had Debian installed and sysinitv was in place I was able to see all important console messages. With systemd that was no longer possible. So I was switching to Devuan and that problem was solved for good. The only remaining thing with it is, that scrolling on console isn't working. For example I enter pstree -p which should give a long output and suddenly the scrolling stops and the input is outside the screen (not visible). I then have to switch consoles so it is there but then I cannot back-scroll (upwards) anymore. :-(

Maybe I wrote it a bit complicated here, sorry for my bad English.

in reply to verita84

@verita84 #WINE is super-long existing:

commit 2c25c3e9442c69bd2402f94f264f0aafa58b00e0 (tag: wine-0.0.2)
Author: Alexandre Julliard <julliard@winehq.org>
Date: Tue Jun 29 16:33:12 1993 +0000

Release 0.0.2

WHAT'S NEW with version 0.0.2:

- Again thanks to Eric Youngdale for some very useful comments.
- The Windows startup code created by Micrsoft C 7.0 now runs
to completion.
- Added a new patch to the kernel to increase the usable size of
the ldt to the full 32 entries currently allowed.
- Imported name relocations are now supported.
- Source code for my infamous test program is now included.
- A handful of basic Windows functions are now emulated. See
"kernel.spec" for examples of how to use the build program.

WHAT'S NEW with version 0.0.1:

- Eric Youngdale contributed countless improvements in memory
efficiency, bug fixes, and relocation.
- The build program has been completed. It now lets you specify
how the main DLL entry point should interface to your emulation
library routines. A brief description of how to build these
specifications is included in the file "build-spec.txt".
- The code to dispatch builtin DLL calls is complete, but untested.


1993 ... I wasn't even there with Linux around

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